#javascript web development
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hdstudiosdc · 1 month ago
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removeload-academy · 3 months ago
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JavaScript Web Development: A Complete Guide for Web Developers
At Removeload Educational Academy, we offer a comprehensive learning platform that provides JavaScript Web Development tutorials tailored for beginners and advanced learners.
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codingquill · 2 years ago
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Essentials You Need to Become a Web Developer
HTML, CSS, and JavaScript Mastery
Text Editor/Integrated Development Environment (IDE): Popular choices include Visual Studio Code, Sublime Text.
Version Control/Git: Platforms like GitHub, GitLab, and Bitbucket allow you to track changes, collaborate with others, and contribute to open-source projects.
Responsive Web Design Skills: Learn CSS frameworks like Bootstrap or Flexbox and master media queries
Understanding of Web Browsers: Familiarize yourself with browser developer tools for debugging and testing your code.
Front-End Frameworks: for example : React, Angular, or Vue.js are powerful tools for building dynamic and interactive web applications.
Back-End Development Skills: Understanding server-side programming languages (e.g., Node.js, Python, Ruby , php) and databases (e.g., MySQL, MongoDB)
Web Hosting and Deployment Knowledge: Platforms like Heroku, Vercel , Netlify, or AWS can help simplify this process.
Basic DevOps and CI/CD Understanding
Soft Skills and Problem-Solving: Effective communication, teamwork, and problem-solving skills
Confidence in Yourself: Confidence is a powerful asset. Believe in your abilities, and don't be afraid to take on challenging projects. The more you trust yourself, the more you'll be able to tackle complex coding tasks and overcome obstacles with determination.
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mahmoudna · 5 months ago
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“I Need Your Support to Continue My Studies and Build My Future from Gaza🍉🍉
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My name is Mahmoud Naeem Abu Hatab, from Gaza.
I am a university student majoring in Software and Databases at Al-Azhar University. Since the beginning of my academic journey, I have been passionate about User Experience (UX) and User Interface (UI) design, as well as website development. These fields inspire me, and I dream of advancing my skills and building a professional career in them.
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Unfortunately, during the recent war, I lost my laptop, which was essential for both my studies and work. I was forced to flee my home and relocate to southern Gaza due to the difficult circumstances. Despite my efforts to replace my laptop, the financial situation has made it impossible to afford a new one.
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Without a laptop, continuing my studies or seeking job opportunities in programming and design has become extremely challenging. This directly affects my academic progress and future career.
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Today, I am reaching out to ask for your support to help me purchase a new laptop. Having a laptop would allow me to resume my studies and work on programming and design projects that are crucial for improving my skills. It is a vital step towards completing my education and pursuing my dream of becoming a professional in programming and UX/UI design.
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I know that the situation in Gaza is difficult, but I believe education is the only path to building a better future for myself and my family. If you are able to contribute any amount to help me get a new laptop, it would be a real opportunity for me to get back on track academically and professionally.
I am determined to keep learning and working despite the challenges, but I need your support to achieve this goal. Every donation or act of help, no matter how small, will make a significant difference in my life.
If you’d like to support me, you can donate through:
GoFundMe
OR
USDT
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If you can assist in any way, please don’t hesitate to reach out to me.
Thank you for your support and kindness! 🌿
@gaza-evacuation-funds @appsa @nabulsi27 @palestinegenocide @orblesbian @palebluebutler @pallasisme @fallahifag-deactivated20240722 @vakarians-babe @sayruq @ @plomegranate @riding-with-the-wild-hunt @queerstudiesnatural @tamamita @apollos-boyfriend @riding-with-the-wild-hunt @queerstudiesnatural @palestinegenocide @sar-soor @akajustmerry @annoyingloudmicrowavecultist @feluka @marnosc @flower-tea-fairies @flower-tea-fairies @tsaricides @tsaricides @belleandsaintsebastian @ear-motif @brutaliakent @raelyn-dreams @troythecatfish @4ft10tvlandfangirl @90-ghost @paper-mario-wiki @nabulsi @prisonhannibal @beepiesheepie @walcutt @schoolhater98 @commissions4aid-international @sar-soor @zigcarnivorous@tododeku-or-bust@turtletoria @brutaliakhoa @flower-tea-fairies @schoolhater @baby-girl-aaron-dessner @sayruq @omiteo777 @malcriada @neptunerings @bat-luun @kaneverse @nightowlssleep @staretes @friendshapedplant @soon-palestine @aria-ashryver @heritageposts @magnus-rhymes-with-swagness-blog @khangerinedreams @kordeliiius @mazzikah @feluka @dlxxv-vetted-donations @girlinafairytale @a-shade-of-blue @vakarians-babe @babygoatsandfriends @self-hating-zionist @mangocheesecakes @dlxxv-vetted-donations @gazaboovintage @gazavetters @wellwaterhysteria @sar-soor @applebunch @irhabiya @sayruq @xxx-sparkydemon-xxx @junglejim4322 @reptilianspecies @dr-lapdance @tamamita @cantsayidont @fairweathermyth @dear-indies @eruthiawenluin @katealot @lenasai @stalinistqueens @ayeshjourney @gaza-evacuation-funda @el-shab-hussein @irhabiya @nabulsi @ibtisams @dlxxv-vetted-donations @tododeku @a-shade-of-blue @gaza-relief-fund @catnapdreams @northgazaupdates @buttercuparry @stuckinapril
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fanfenomenon · 2 months ago
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hyperfixated on this game so hard i tried to recreate ac syndicate's animus database using html css and js👍
i will make this responsive though, i've only started doing the frontend but i'll also start doing the backend as soon as i finish this
basically this is gonna be a website that will allow you to create a database of your assassin's creed OCs (btw this was inspired by @gwen-the-assassin's idea <33) and help you with worldbuilding and making AUs (i know the ac fanon wiki already exists for that but i wanted to make the experience of keeping a database more immersive u know....)
this might take a while to be completed, but I'll try to post updates on it as much as possible! if there are any programmers/web developers in the ac fandom that want to contribute to this project plsplspls DM me!!
actual pic of the database for comparison:
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ik it's not entirely accurate but this is the simplest database in the game that i could recreate lmao
also code snippets just cuz (+ me crashing out)
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codemerything · 2 years ago
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A structured way to learn JavaScript.
I came across a post on Twitter that I thought would be helpful to share with those who are struggling to find a structured way to learn Javascript on their own. Personally, I wish I had access to this information when I first started learning in January. However, I am grateful for my learning journey so far, as I have covered most topics, albeit in a less structured manner.
N/B: Not everyone learns in the same way; it's important to find what works for you. This is a guide, not a rulebook.
EASY
What is JavaScript and its role in web development?
Brief history and evolution of JavaScript.
Basic syntax and structure of JavaScript code.
Understanding variables, constants, and their declaration.
Data types: numbers, strings, boolean, and null/undefined.
Arithmetic, assignment, comparison, and logical operators.
Combining operators to create expressions.
Conditional statements (if, else if, else) for decision making.
Loops (for, while) for repetitive tasks. - Switch statements for multiple conditional cases.
MEDIUM
Defining functions, including parameters and return values.
Function scope, closures, and their practical applications.
Creating and manipulating arrays.
Working with objects, properties, and methods.
Iterating through arrays and objects.Understanding the Document Object Model (DOM).
Selecting and modifying HTML elements with JavaScript.Handling events (click, submit, etc.) with event listeners.
Using try-catch blocks to handle exceptions.
Common error types and debugging techniques.
HARD
Callback functions and their limitations.
Dealing with asynchronous operations, such as AJAX requests.
Promises for handling asynchronous operations.
Async/await for cleaner asynchronous code.
Arrow functions for concise function syntax.
Template literals for flexible string interpolation.
Destructuring for unpacking values from arrays and objects.
Spread/rest operators.
Design Patterns.
Writing unit tests with testing frameworks.
Code optimization techniques.
That's it I guess!
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numbpilled-themes · 6 months ago
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VOID ECHOES- NEOCITIES TEMPLATE - DRAGGABLE WINDOWS
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CREATED BY NUMBPILLED ON KO-FI
FEATURES: - DRAGGABLE WINDOWS - SCROLLING MARQUEE TOP + BOTTOM - MODULAR - CUSTOMIZABLE - TABBED CONTENT
LIVE PREVIEW HERE
DOWNLOAD HERE
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monstertsunami · 14 days ago
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The website for Dogsled is FINISHED!
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An upsettingly tragic gothic/magical realist marriage horror clusterfuck of method acting and desperate astral metaphor on the ethics, dimensional logistics, and the destructive implications of "making an Ice Betty" on the sanctity of the timeline.
Dogsled is an amazing novella inspired by adventure time and the tragedy of Betty Grof, written by my friend @freezerprince. I coded everything in the website from scratch (minus the MP3 player, which was only heavily edited), and even created some of the pixel graphics around the site. The site includes 3 playlists, illustrations, adjustable font size, and reading progress storage.
I created this website because i desperately wish for more people to read Dogsled, so please visit the site and leave a comment!!
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i-pickleu · 2 months ago
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Folks. Question. At what exact moment did you realize your folks have no idea what it is you do??
I'll start! My mom keeps sending me medical coding jobs. My dad just asked me if I do the same coding as the zodiac killer...
Bro I make websites😭
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mit-llusion · 1 month ago
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introduction. hi :)
hello!!
i wanted to document my process of learning to code :) it's something i've always been interested in, but never got to, because i felt like it would take too much time to become good. well, the time will pass anyways, i need a project to stay sane. i have adhd, so it's somewhat of a developing hyperfixation / special interest for me.
i was using sololearn to learn, before i got paywalled :/ -- now i'm using freecodecamp and will probably also use codeacademy. on freecodecamp, i'm doing the certified full stack developer program which will (from my understanding) teach me to code front-end / client side as well back-end. i knew some HTML to begin with, but so far i've finished the basics of HTML mini-course and am on to structural HTML. After the full HTML topic, the course teaches me CSS, Java, Back-End Javascript and Python.
LONG STORY SHORT!! let's be friends, because i love doing this. also i need help. and advice. so much of it. m
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blackjackkent · 2 years ago
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Random question for the coding folks...
If I were to just straight up like... offer free programming tutoring, are there folks out on Tumblr who would be interested?
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alycesutherland · 2 months ago
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Progress:
Okay so the authentication for spotify is hard for me to understand and requires user authentication, then making a token request that while expire in an hour. So i focused on what I did know how to do and what I had access to token wise. The Spotify developer home page has a temporary access token for demos. I took that token and made a function to make get request to the API and two functions for top tracks and top artists. Then made some functions to print them in my terminal. Here is what my end product looked like in the terminal.
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The data for tracks is proving to just show a years worth of listening even though I specified long_term in my get request.
Here is my code:
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I tried just doing track.artist but Spotify handles that as multiple artists so I had to handle them as such.
Next Steps: Tackling the user authentication and token requests and including it in this code.
(Also yes I know that is a concerning amount of My Chemical Romance tracks. I had my MCR phase strike up again with a passion last October and I am still balls deep in it.)
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study-diaries · 20 hours ago
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Introduction To HTML
[Note: You need a text editor to do this. You can use Notepad or Text Edit. But it's so much better to download VS Code / Visual Studio Code. Save it with an extension of .html]
HTML stands for Hyper Text Markup Language
It is used to create webpages/websites.
It has a bunch of tags within angular brackets <....>
There are opening and closing tags for every element.
Opening tags look like this <......>
Closing tags look like this
The HTML code is within HTML tags. ( // code)
Here's the basic HTML code:
<!DOCTYPE html> <html> <head> <title> My First Webpage </title> </head> <body> <h1> Hello World </h1> <p> Sometimes even I have no idea <br> what in the world I am doing </p> </body> </html>
Line By Line Explanation :
<!DOCTYPE html> : Tells the browser it's an HTML document.
<html> </html> : All code resides inside these brackets.
<head> </head> : The tags within these don't appear on the webpage. It provides the information about the webpage.
<title> </title> : The title of webpage (It's not seen on the webpage. It will be seen on the address bar)
<body> </body> : Everything that appears on the webpage lies within these tags.
<h1> </h1> : It's basically a heading tag. It's the biggest heading.
Heading Tags are from <h1> to <h6>. H1 are the biggest. H6 are the smallest.
<p> </p> : This is the paragraph tag and everything that you want to write goes between this.
<br> : This is used for line breaks. There is no closing tag for this.
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Now, we'll cover some <Meta> tags.
Meta tags = Notes to the browser and search engines.
They don’t appear on the page.
They reside within the head tag
<head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta name="description" content="Website Description"> <meta name="Author" content="Your Name"> <meta name="keywords" content="Websites Keywords"> </head>
Line By Line Explanation:
<meta charset="UTF-8"> : Makes sure all letters, symbols, and emojis show correctly.
<meta name="viewport" content="width=device-width, initial-scale=1.0"> : Makes your site look good on phones and tablets.
<meta name="description" content="Website Description"> : Describes your page to Google and helps people find it.
<meta name="author" content="Your Name"> : Says who created the page.
<meta name="keywords" content="Website's Keywords"> : Adds a few words to help search engines understand your topic.
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This is my first post in this topic. I'll be focusing on the practical side more than the actual theory, really. You will just have some short bullet points for most of these posts. The first 10 posts would be fully HTML. I'll continue with CSS later. And by 20th post, we'll build the first website. So, I hope it will be helpful :)
If I keep a coding post spree for like 2 weeks, would anyone be interested? o-o
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codingquill · 1 month ago
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Welcome back, coding enthusiasts! Today we'll talk about Git & Github , the must-know duo for any modern developer. Whether you're just starting out or need a refresher, this guide will walk you through everything from setup to intermediate-level use. Let’s jump in!
What is Git?
Git is a version control system. It helps you as a developer:
Track changes in your codebase, so if anything breaks, you can go back to a previous version. (Trust me, this happens more often than you’d think!)
Collaborate with others : whether you're working on a team project or contributing to an open-source repo, Git helps manage multiple versions of a project.
In short, Git allows you to work smarter, not harder. Developers who aren't familiar with the basics of Git? Let’s just say they’re missing a key tool in their toolkit.
What is Github ?
GitHub is a web-based platform that uses Git for version control and collaboration. It provides an interface to manage your repositories, track bugs, request new features, and much more. Think of it as a place where your Git repositories live, and where real teamwork happens. You can collaborate, share your code, and contribute to other projects, all while keeping everything well-organized.
Git & Github : not the same thing !
Git is the tool you use to create repositories and manage code on your local machine while GitHub is the platform where you host those repositories and collaborate with others. You can also host Git repositories on other platforms like GitLab and BitBucket, but GitHub is the most popular.
Installing Git (Windows, Linux, and macOS Users)
You can go ahead and download Git for your platform from (git-scm.com)
Using Git
You can use Git either through the command line (Terminal) or through a GUI. However, as a developer, it’s highly recommended to learn the terminal approach. Why? Because it’s more efficient, and understanding the commands will give you a better grasp of how Git works under the hood.
GitWorkflow
Git operates in several key areas:
Working directory (on your local machine)
Staging area (where changes are prepared to be committed)
Local repository (stored in the hidden .git directory in your project)
Remote repository (the version of the project stored on GitHub or other hosting platforms)
Let’s look at the basic commands that move code between these areas:
git init: Initializes a Git repository in your project directory, creating the .git folder.
git add: Adds your files to the staging area, where they’re prepared for committing.
git commit: Commits your staged files to your local repository.
git log: Shows the history of commits.
git push: Pushes your changes to the remote repository (like GitHub).
git pull: Pulls changes from the remote repository into your working directory.
git clone: Clones a remote repository to your local machine, maintaining the connection to the remote repo.
Branching and merging
When working in a team, it’s important to never mess up the main branch (often called master or main). This is the core of your project, and it's essential to keep it stable.
To do this, we branch out for new features or bug fixes. This way, you can make changes without affecting the main project until you’re ready to merge. Only merge your work back into the main branch once you're confident that it’s ready to go.
Getting Started: From Installation to Intermediate
Now, let’s go step-by-step through the process of using Git and GitHub from installation to pushing your first project.
Configuring Git
After installing Git, you’ll need to tell Git your name and email. This helps Git keep track of who made each change. To do this, run:
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Master vs. Main Branch
By default, Git used to name the default branch master, but GitHub switched it to main for inclusivity reasons. To avoid confusion, check your default branch:
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Pushing Changes to GitHub
Let’s go through an example of pushing your changes to GitHub.
First, initialize Git in your project directory:
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Then to get the ‘untracked files’ , the files that we haven’t added yet to our staging area , we run the command
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Now that you’ve guessed it we’re gonna run the git add command , you can add your files individually by running git add name or all at once like I did here
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And finally it's time to commit our file to the local repository
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Now, create a new repository on GitHub (it’s easy , just follow these instructions along with me)
Assuming you already created your github account you’ll go to this link and change username by your actual username : https://github.com/username?tab=repositories , then follow these instructions :
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You can add a name and choose wether you repo can be public or private for now and forget about everything else for now.
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Once your repository created on github , you’ll get this :
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As you might’ve noticed, we’ve already run all these commands , all what’s left for us to do is to push our files from our local repository to our remote repository , so let’s go ahead and do that
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And just like this we have successfully pushed our files to the remote repository
Here, you can see the default branch main, the total number of branches, your latest commit message along with how long ago it was made, and the number of commits you've made on that branch.
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Now what is a Readme file ?
A README file is a markdown file where you can add any relevant information about your code or the specific functionality in a particular branch—since each branch can have its own README.
It also serves as a guide for anyone who clones your repository, showing them exactly how to use it.
You can add a README from this button:
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Or, you can create it using a command and push it manually:
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But for the sake of demonstrating how to pull content from a remote repository, we’re going with the first option:
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Once that’s done, it gets added to the repository just like any other file—with a commit message and timestamp.
However, the README file isn’t on my local machine yet, so I’ll run the git pull command:
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Now everything is up to date. And this is just the tiniest example of how you can pull content from your remote repository.
What is .gitignore file ?
Sometimes, you don’t want to push everything to GitHub—especially sensitive files like environment variables or API keys. These shouldn’t be shared publicly. In fact, GitHub might even send you a warning email if you do:
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To avoid this, you should create a .gitignore file, like this:
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Any file listed in .gitignore will not be pushed to GitHub. So you’re all set!
Cloning
When you want to copy a GitHub repository to your local machine (aka "clone" it), you have two main options:
Clone using HTTPS: This is the most straightforward method. You just copy the HTTPS link from GitHub and run:
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It's simple, doesn’t require extra setup, and works well for most users. But each time you push or pull, GitHub may ask for your username and password (or personal access token if you've enabled 2FA).
But if you wanna clone using ssh , you’ll need to know a bit more about ssh keys , so let’s talk about that.
Clone using SSH (Secure Shell): This method uses SSH keys for authentication. Once set up, it’s more secure and doesn't prompt you for credentials every time. Here's how it works:
So what is an SSH key, actually?
Think of SSH keys as a digital handshake between your computer and GitHub.
Your computer generates a key pair:
A private key (stored safely on your machine)
A public key (shared with GitHub)
When you try to access GitHub via SSH, GitHub checks if the public key you've registered matches the private key on your machine.
If they match, you're in — no password prompts needed.
Steps to set up SSH with GitHub:
Generate your SSH key:
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2. Start the SSH agent and add your key:
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3. Copy your public key:
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Then copy the output to your clipboard.
Add it to your GitHub account:
Go to GitHub → Settings → SSH and GPG keys
Click New SSH key
Paste your public key and save.
5. Now you'll be able to clone using SSH like this:
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From now on, any interaction with GitHub over SSH will just work — no password typing, just smooth encrypted magic.
And there you have it ! Until next time — happy coding, and may your merges always be conflict-free! ✨👩‍💻👨‍💻
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codegummy · 1 year ago
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Game with HTML Canvas and Vanilla JS
Been a little stressed out with school and all so I made a little project to cool off a bit. I followed this YT tutorial showing how to code the Google dinosaur game. But then I made new vector illustrations to use instead of a the ones provided in the source code . To give it a touch of cuteness ⸜(。˃ ᵕ ˂ )⸝♡
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hauntinginprogress · 2 months ago
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neocities heracles trials: from a chaotic newbie
okay so i want to actually start posting here and i finally got it through my thick skull that this is LITERALLY A BLOG. i'm supposed to blog. so here's a blog post.
anyways, for context, i've been working on my neocities for a while now, recently started over to make things more original and more me. another thing to note is that i'm using VScode.
the issue here is that i have zero well not exactly zero but i lack any professional/academic background experience with making websites. the html isn't the issue (thankfully) but holy shit dude...css+javascript implementation . basic styling with css is no biggie, right? absolutely, however...may i introduce: smooth transitions + the absolutely tragic fact that the <marquee> tag is deprecated an accessibility issue.
so, my first goal day one was to recreate a marquee animation through css. so i tried to simply implement this incredibly useful bit of code into my site (in which if you're interested i totally think my failure to get it working was user error so please check it out it works great if you're not me) but, lo and behold, despite me getting it to work in my V1 project, i could not, for the life of me, get it to work. so i, not too familiar with css animation and completely lost when it comes to javascript, started grasping at straws. i ended up finding this tutorial and, with some improvisation since the tutorial is for webflow and i'm manually writing everything, managed to make my own css recreation of a marquee effect essentially from scratch, and even learned about the animation-play-state css attribute so i could pause the effect when the marquee is hovered over! victory, basically.
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then, i looked around the many cool and absolutely awesome sites on neocities to get inspiration, and then i was like "hey what if i made a custom button background image" and with some trial and error, made myself a pretty decent base (for now) with aseprite, and learned more about the program in the meantime which is always a plus.
then i decided that i wanted to do more with the buttons. i wanted to make it animate on hover. not too hard right? you'll...you'll see why i struggled...in a moment...
anyways, i settled on a simple shrink animation. which THIS i could do with ease, messed around a bit, got the keyframes, assigned that to the button:hover and all of that and all was good!...until i realized that once i stopped hovering over it, it snapped back to its original scale instead of transitioning smoothly again. THIS is where the "fun" began.
see, although i can wrap my head around things easily when it comes to css, i have to constantly look up what the proper syntax for everything is because otherwise i'll mess everything up. and through my research i had conducted (aka surfing through multiple blogs and reddit posts alongside other things on random forum websites) i had discovered the very neat transition attribute.
but we'll have to return to this because i have adhd, and i ended up getting distracted during this process. see, originally i had decided that the button would change it's visual to appear like it was pressed when the user's mouse hovered over it. then i was like "i don't think this makes sense" so i changed it so that the button wouldn't change its background image unless the user actually clicked on it. so i did that. then i had to make sure that the button wouldn't magically scale up again so i had to transform the styling and blah blah blah those details aren't really that important ANYWAYS the actual important bit about this is that if you use the transition attribute and there's a change in background images that change will also be transitioned unless you set the transition to only apply to a specific change. and i didn't know that originally. so every time i tried to fix things up with a transition so the button wouldn't snap back to it's original size out of nowhere the background would slooowly change as well and i actually got so frustrated with this that i wanted to burn something down because that's a totally normal reaction i guess. anyways, then i started frantically searching for answers on the topic and EVERY. SINGLE. THING. THAT I FOUND. INCLUDED JAVASCRIPT.
i do not know javascript. i have not learned anything about it unlike css and html. it SCARES me and it is FRUSTRATING. but i thought i'd try it anyways. news flash that shit didn't work at all and i almost thought about scrapping the animation entirely especially when it randomly stopped working when i made certain changes, but i ended up eventually figuring out what i mentioned earlier (CSS transitions and the fact that you can assign them to only affect a specific change instead of everything) so with some dabbling here and there i eventually managed to finally figure out how to make everything smooth through pure css and although it still snaps if the element hasn't finished animating i'm happy with it.
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moving on to another thing, i wanted to then make a sound effect play when you click the button. yes, we are still talking about buttons. THIS i could not do with css, like, at all. javascript admittedly is for interactivity and i had already been bending the rules quite a bit with the animations since those teechnically should've been done with javascript as well but this? this was impossible without javascript. so i found a free mp3, and searched up a nice little tutorial on the very basics of javascript.
little did I know that apparently, this would be my own personal little hell.
see, no matter how many times i tried a different script, the sound just would not work like at all. i'd do everything in what i assumed to be the correct way, and no matter what, it would not play. knowing that i'd just have to revisit this, i decided it was best to just sort of put it on the back burner.
and this is where i wish i could say this is the end of my absolutely gobstopping rant. however, i cannot.
see, one thing that i really like that i've seen in a lot of other people's sites is draggable windows. i think they're sick. but this ALSO requires javascript, but i didn't think this could POSSIBLY be that bad since so many people did it.
...right?.......right? guys. right?
MOTHERFUCKER I WAS SO WRONG.
see, it turns out that a lot of people do this sort of thing with jQuery, specifically for user interfaces. but vscode doesn't have a "user friendly" way to get jquery to work with it. and because i don't want to mess with program files, i decided that logically speaking jquery just makes writing things in js scripts less complicated and doesn't introduce things that are impossible in vanilla javascript so i decided i could suffer a little bit and try and do things without jquery.
this led me to looking at many sites with draggable windows to look at their own scripts, in which every single time i tried replicating things i FAILED.
i eventually stumbled upon a nice code that worked. but the issue with it - in which unfortunately i can't find it, else i'd link it - is that it works with not only element classes but also a specific ID. see, this would be fine if i only wanted ONE draggable element. but i want multiple. and i thought that maybe if i just duplicated the script and dedicated it to a different ID and changed function names it would work but nooo life cannot be this easy apparently. so after setting up my webmaster status window, getting that to work, i tried doing the aforementioned method for what will eventually be a guestbook of sorts. it failed.
so i decided, "hey i'll revisit this later!!" and i went on to finding a way to implement a status widget into my site. this honestly was really easy as i ended up stumbling upon status.cafe . so i registered, eventually got my account activated, and i got it working in my live port of vscode just fine!! all is good in the world.
well that's what i thought until i found out that since i had created my neocities account in march of 2024, and i'm unemployed since i'm still in high school hence i have a free account, that i could not. use the widget. in neocities. so i tried finding a work around, found this handy guide (which is genuinely useful by the way) and set up things through a RSS feed instead which is essentially just a work around that complies with the security restrictions of neocities that i'm bound by. anyways, this works great but i literally just can't customize it to how i want so this is another fail. then i find imood.com which, although is NICE, doesn't suit what i want on its own. so i'm at a loss here too.
so, again, another thing to put to the side i suppose.
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so i started working on getting my guestbook, browsed through people's homepages again, and found chattable . and you probably think i have another paragraph complaining about this but honestly i can't write about something when i can't figure out how to even create a chat to implement onto my site in the first place so...y'know.
plus, i honestly have no clue if it'll work on my site either due to security restrictions so this is fun!!
anyways, after dealing with all of this, i finally decided it was about time i ported what i had so far over onto my neocities account. which isn't actually that hard i just had to wipe all of my files, overwrite the content in my index.html file there and paste in what i have now, and then upload my new files. but for some god awful reason after i went through all of this chrome just. kept depending on my old stylesheet??? so i had to clear some of my browsing data and eventually everything was loading properly for me.
and THIS is finally the end of my ridiculous documentation concering my neocities adventure so far.
i have no doubts i'll end up ranting here AGAIN about all of this but for now this is all i have on my plate...besides finally caving and learning javascript for real and continuing to learn more about html and css. hopefully one day i'll stop having such frequent issues but now is not the time and i doubt that'll be anytime soon either.
moral of the story, if you want to start something new and pick up a new hobby, please for the love of all that is of substance in this world don't go in completely blind like i've done if you're going to be making a project of some sorts. it will only lead to many misfortunes.
anyways you can see what i currently have done in my neocities here, make suggestions or give advice in the notes and whatnot i don't know.
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